Hi, I checked that clip #862 (comment) and first thing I noticed is that road which goes straight has wrong lane arrows. Savegame has been through a lot and is running many mods, behaviour could be caused by an unknown mod conflict or could be another mod entirely. Nodes aren't highlighted when hovered over in vanilla junction properties, mouse isn't in screenshot but is over the node. The node at which the two different segments meet should have traffic stoppingĬars stopping where two-lane one way meets large tram avenue. Unpause the simulation and let traffic flow.Upgrade some segments on that road to some other type.Enabling traffic lights at the node with TM:PE solves the issue but introduces an unnecessary traffic light. Changing junction rules with TM:PE is ineffective. Enabling/disabling stop signs with TM:PE is ineffective. Trying to enable/disable traffic lights or stop signs using the vanilla options in the junctions tab does not work, icons do not appear. Cars treat nodes between two different segments as either a stop sign, or an intersection that cannot be entered if blocked.
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